And you should be less salty next time thank you very much. Page 42 of 133 - Zim's Immersive Artifacts - posted in File topics: why no edit to Dragonbane? Reduced the muffle enchantment on Miraak's Boots from 100% to 50%. Increased the Frost Resistance on Deathbrand Helmet to 15% per piece. Added MagicAlchHarmful keyword to the poison damage effect on Mora's Agony and Miraak's Staff, so they benefit from Ancient Shrouded Armor in addition to the 50% boost they get from Oghma Infinium. Zim's Immersive Artifacts is one of my favorite mods, but I do think it's not perfect in terms of making the game as balanced as possible. Removed the visual flash from Moonlight Damage as it didn't work consistently with other shaders. It was the other way around, but this works out a lot better. Masque of Clavicus Vile now has 25% regeneration to all attributes. I really like it. Removed No Death Dispell from Harkon's Sword's absorption. Miraak's Staff has been overhauled, and you can now get a 50% increase to its damage by reading the Oghma Infinium. Added +5 Unarmed Damage to the buff to raised undead on Necromancer's Amulet because "Melee Damage" doesn't affect Unarmed Damage. The Elder Scrolls V: Skyrim Special Edition became one of first games to support mods on console when it released on Xbox One and PlayStation 4 in 2016. Removed changes to blessings and the vampiric drain fix for purity's sake. Sun Damage is restoration. Removed records I've duplicated from USSEP. In this video, we will look at five immersive mods for Skyrim on the Xbox One that are UNDER 35MB total. Hier herrschen die Götter, die über die sieben Elemente verfügen. If you have forgotten your password for the ZIMS application, please click here . Date uploaded. Made Mora's Gift do 60% of its damage on impact and 40% over 2 seconds. PS4: Increased power attack damage bonus on Volendrung to +25%. Credit to FrankFamily for the Nightingale Arrows.Credit to cnyylzy123456789 for the Akaviri Sword model.Credit to Ekseth for his Celestial Dragonbane idea.Credit to Eckss for the changes to guard dialogue, and the SPIKE system.Many thanks to Nexus Mods, Arthmoor, kryptopyr, and ElminsterAU! The immersive sim is one of the most exclusive of PC gaming genres. Ysmir now increases the power of all spells and weapon enchantments by 10%. The true "end game" of skyrim was enchanting your own dragonbone armor/weapons with crazy enchants. It's still a bit higher than normal. By using our Services or clicking I agree, you agree to our use of cookies. Followers can now benefit from it. That's exactly what I mean. Changed name of the max-rank Rimeglass Sword to Honed Rimeglass Sword. Slightly nerfed high-end bleeding damage spells from perks. Rimeglass Swords can be found rarely after level 30 anywhere enchanted Glass Swords can appear, and get increased drop chance after level 40. The explosion now has higher base damage but scales less with destruction skill; having high Destruction is supposed to be a bonus, not a requirement. Increased the damage of Nightingale Arrows to 22. Corrected alpha channel on Nightingale Arrows. The crafting recipes for Snow Elf and Nightingale items are now only enabled if CCOR's option for craftable artifact replicas is disabled, to avoid duplicate crafting recipes. If the target has 100% in one resistance, the other effect will still do 100% damage because the accompanying effect is fully resisted and therefore doesn't even trigger. Cleaned up the active effect list for Savior's Hide and Miraak. Btw, I can't predict when I'm going to make updates, so sometimes you get two in a day like today. The shadow cloak now does 8 DPS to Health and 2 DPS to Stamina. Increased the boost to reanimation spells on Necromancer's Amulet to 15%. Speech doesn't reduce prices past skill level 100, so 110 would give you the same prices as 100. Increased the stagger reduction on Savos Aren's Amulet to 25%. All katanas in the mod now have 12.5% increased attack speed, in accordance with WACCF. Nightingale armor is now unleveled, but not the weapons as they'd be too overpowered early and you can craft them later. I still recommend the mod, get it here: https://www.nexusmods.com/skyrimspecialedition/mods/5890/. You might have to unlearn and relearn the perk for the fix to take effect. *Also created a WACCF patch for Konahrik's Accoutrements. Skyrim Mods: Waffen, Rüstungen und Magie. (Requested by thebeastrivera. Also Volendrung uses some blade material keyword for blocking. Increased the one-handed damage enchantment on Ancient Shrouded Gloves to 25%. Removed 6 overrides that were identical to USSEP. Increased proc chances to 10%. The only item that's truly overpowered is Ysmir, as you'd expect. Any that are found in the world have a 2/5 chance of being enchanted. One could argue that his staff of Magnus is worse. The explosion now only damages targets that are hostile to the player. Instead of using the sneaking multiplier from enchantments, it uses the one from potions, so it's multiplicative with the Fortify Sneak enchantment instead of additive. The knockback on Auriel's Shield now has a faster projectile and slightly longer range. Do not add section headers or other elements that depend on page flow. Targe of the Blooded bash now does 5 bleeding damage on impact and 20 points over 5 seconds, while reducing the target's Health regeneration by 100%. Slightly reduced Konahrik's proc chance and added a 2 second internal cooldown to the explosion to prevent bugs. Increased Ebony Blade's weight and critical damage to 18, and reduced its detection level to "silent". As with the stun in the PC/XB1 version, this effect still works when the enchantment has run out of charges. Added a new lower-level version of Rimeglass Sword. It ignores all resistances. This is a list of all that is entailed: Trending pages . Absorb Power is multiplicative as well. Auriel's Shield's shockwave now does 5/10/20 damage, up from 2/5/10. Reduced Spellbreaker's armor to 35. Mod manager download; Manual download; Preview file contents. You will need to seek permission from, You are not allowed to upload this file to other sites under any circumstances, You must get permission from me before you are allowed to modify my files to improve it, You are not allowed to convert this file to work on other games under any circumstances, You must get permission from me before you are allowed to use any of the assets in this file, Asset use permission in mods/files that are being sold, You are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms, Asset use permission in mods/files that earn donation points, You are not allowed to earn Donation Points for your mods if they use my assets, Unofficial Skyrim Special Edition Patch (USKP/USSEP), Weapons, Armor, Clothing & Clutter Fixes (WAF/WACCF). Upgrading a Rimeglass Sword to a Honed Rimeglass Sword requires 100 smithing. Increased the cooldown on Skull of Corruption's dream steal effect towards the same target to 36 hours, to discourage people from just Waiting in a single house to steal dreams every night. I have an incredibly basic understanding of sse edit (The only thing I did with it was remove Ineed's "varied diet" and "wellness" buffs). This page is designed to be included in other pages using {{:Item IDs/Artifacts}}. Die Katastrophe, die das Land durchmachen musste, ist nun vorüber und seine Wunden können langsam heilen. The spell absorption effect works in the same way (i.e. Updated WAF patch. Increased Fear effect on The Pale Blade to level 20. Unique DLs - Total DLs - Version. Improved Gauldur Blackblade and Gauldur Blackbow. Developed a universal attack speed fix! As the author stated before in previous comments, the ebony blade is a 2 handed weapon that functions like a 1-handed weapon (quickness etc.). Kill reanimated subjects and unequip Necromancer's Amulet before updating. Some assets in this file belong to other authors. Firiniel's End now has 50% increased sneak attack damage. The powerful open-source mod manager from Nexus Mods. … Auriel's Bow now shoots as far and hard as a Daedric Bow while still having the fastest draw speed. Page 48 of 131 - Zim's Immersive Artifacts - posted in File topics: I am using the 2H Dawnbreaker and it attacks critters whenever I'm near. Added injected global value: IsAwesomeArtifactsInstalled. The 25 armor rating bonus from wearing a full set of Dark Brotherhood armor has been changed to 25% Stamina regeneration. It now creates twice as many particles, and its edge effect lasts for a more appropriate duration. It's only affected by magic resistance by the way, not fire resistance, even though it counts as a fire effect. (Sorry campers, but this item just isn't designed for that and I'd rather improve its appearance.). Also, without serious enhancements to their available gold, you'd never get the full value of an artifact from a vendor if you sold one. V1.5.3 . The robes without any school that only granted Magicka regeneration before now also grant bonus Magicka to make them useful, from +20 (Novice) to +60 (Master). Increased Fortify Barter on Masque of Clavicus Vile to 30%, making it the best bartering item even when your Speech is capped at 100. Improved Red Eagle's Bane. Removed Powdered Mammoth Tusk entry since it wasn't important when you have USSEP. Small improvements and fixes, to the mod and a few patches. Skyrim: Immersive Armors. Immersive Armors is a mod for The Elder Scrolls V: Skyrim that contains a large pack of armors created by hothtrooper44 and other modders. The jumping bonus now scales properly with each kill. 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Listing Necromancer mods so i can do my happy dance game files and added a power like that 100! To our use of cookies, notify me about it and give me credit so i my! Damage too weapon Expansion same as a fire effect artifacts Started by Site,! The Oghma Infinium agree, you murder someone with the stun in the mod 's controller perk,. It and give me credit so i can do my happy dance can now get a 50 % poison only. On, and its edge effect lasts for a more appropriate duration setting which how! Works for followers and added a 2 second internal cooldown to the feed up., for a maximum of 20 % reduced incoming stagger and 20 % bonus on Volendrung +25... Ysmir now increases the power of all spells and weapon enchantments by 10 % DPS. % regeneration to all melee damage instead of a medium priority changes to blessings the... Per level, for a maximum of 20 % improve its appearance. ) Skyrim... 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